Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Context

forces:  NO.1 Include the first thing you see after drawing this! (MAX "happens" to be the first thing I saw)

             NO.2 Only use audio

             NO.3 Use sad voice

Method

when I got the three rules, the first thing that comes to my mind is a very fun kind of video which is pretty popular in china, mainly called as GUICHU. It combines repeat picture to a kind of high synchronization on rated video that consisting rhythm, music and pictures. With that in mind, I deceided to make an audio with the source of What Max has said. 

Resonse&Reflection

It is pretty interesting as it is my first time to make such a kind of audio. Besides, what I think most interesting is everyone's work is entirely different in terms of form and content because of these bizare constraints. However, what if we think in an opposite way? it seems the rules restrict us to do whatever we want to do, though. I think they are helping us to shape our work and guide us to a certain direction. A world with no rules may be fun in the first place, but chanos will also emerge in that case. In other words, forces like these rules may help us during the creation process to some extent.

Downloads:

About This Work

By Stark(Guangrui Zhang)
Email Stark(Guangrui Zhang)
Published On: 10/05/2019