Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

This week in response to the theme of constraints, I produced a series of animated pixel artworks using Pixaki on the iPad.

To begin with my restrictions were

-Each sprite must be 32x32
-No More than 4 unique frames
-Each sprite can use a maximum of 4 colours (I'm going to use the same colours for each one)
-No pixel can touch another pixel of the same colour as itself
-I only can't work on it for more than 10 minutes
However I found it difficult to work with the 'no pixel can touch another pixel of the same colour as itself' rule using only four colours so I decided to remove this constraint for the second and third piece; the seahorse and the ocean scene.
I wanted to see if I could emulate old video game graphics and their ability to express movement and detail despite working with limited colours and pixels.

About This Work

By Lysander Wilkins
Email Lysander Wilkins
Published On: 10/06/2021

academic:

play

mediums:

animation, illustration

scopes:

sketch

tags:

#CPS, animation, gif, Pixel Art