Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

In response to the week’s theme of Force, I made a short animation that was like a little game with three rules. The first is that there is only one way. The second is that the obstacles can only be thrown out from the entrance. Finally, the objects to be avoided are all unknown shapes and moving paths. I finish them with simple colors and shapes and I use AN to shape the relationship between them. My reference is Andy Gilleand of Parkour Gameplay. Although my production is much simpler than his game I just wanted to create a game that looks funny and that kids can understand.

About This Work

By Ivy Wang
Email Ivy Wang
Published On: 07/05/2020

academic:

play

mediums:

web

scopes:

sketch

tags:

CPS