Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme: Time 

Method:

I'm using the act of inhale/exhale to define the time in my animation. My intention is to engage audiences in my  short experimental animation with giving instructions of how to inhale/exhale or hold their breath along with the animation. I'm using sound and movements of the abstract elements to express my idea of time in my animation.

Context:

Apple watch breath app - Breathing GIF

These references depict how the abstract animation can engage user to interact with simple give instruction. The time of provided footage can somehow manipulate the time of the breathing behaviours.

Response:

A short experimental animation with given instruction inside for audiences to follow along with the smilulation of inhale/exhale in different paces.

About This Work

By Moon Hoang
Email Moon Hoang
Published On: 19/09/2018

mediums:

animation

tags:

CPS, animation, CPS W9