Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme: Time as Material

Context:

I got this idea from in content about managing the time for improve the dynamic of emotion in story telling. In the next moment in the working period i feel curious about egg hatching that creator create time leap to show the process of developing of the beginning of life. So, after the egg has incubate everyting seem interesting and that why i chose this idea.

Example vedio :: What comes out of an egg this BIG? The 50 day hatching adventure

And the next moment i decided to study the animation of egghatcing

Evolution of Pokémon Egg Hatching (1999-2018)

Method:

I decided to using frame by frame for 2D animation and then i use AE for manage the timing and effect those can improve emotion and story narrative.

(And of crouse do not forget to add some meme)

Response:

From my perspective, the topic in this week is very easy to understand because we can see many of them in many media around us and most of them have various of story narrtive method that can create a large amount of interesting for audiences.

About This Work

By Chen Chookeaw
Email Chen Chookeaw
Published On: 02/05/2019

academic:

background

mediums:

animation

scopes:

minor work

tags:

#CPS, 2danimation, CPS Week 8