Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme:

Place - How can place convey information towards an audience?

Context:

Thinking on place, I find post-apocalyptic environments to be very interesting and able to tell a story with the environments themselves. This is particuarly because with the lack human interaction, nature reclaims much of what we've built and flourishes (think Chernobyl Exclusion Zone) . Below are some examples of post-apocalyptic worlds which immediately popped up in my head whilst thinking about this:

The Last of Us (2013)

Metro:Last Light

Method:

Drawing/Sketching on paper and photoshop.

Response:

Drawing out plants overgrowing cities on paper first and then draw in photoshop

About This Work

By Angus Yu
Email Angus Yu
Published On: 10/04/2019