Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

In response to the subject of Tinker, I used AE and AI/PS to make a game style motion graphic. 

By Battle Royale, I showed that“the plan is no plan”. Because I was reviewing this classic movie of Battle Royale before going out that morning. So I want to use this movie as the content of this assignment. Furthermore, the content of the movie is a slaughter game, so I treat both portraits and icons as pixel style to enhance the sense of the game. In terms of software, I haven't been exposed to the AE's shattering effect before. I learned this function in this assignment.

Similar work has been produced by lots of pixel games. For example,Stardew Valley. This is a completely pixel style game.

About This Work

By Georgina Gui
Email Georgina Gui
Published On: 08/04/2020

academic:

play

mediums:

animation

scopes:

sketch

tags:

CPS Week 2