Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

In response to the week 2 theme of tinkering, I drew a 2d animated scene of kicking by using the Animation desk on an iPad. By drawing frame by frame I found out the biggest difference and difficulty for me is actions of the subject between keyframes are hard to imagine. And represent tempo by drawings are more difficult than by using other digital auto production. I referenced Dima’s work as related work,
https://www.youtube.com/watch?v=u2-zuTQjAzQ. His work is very smooth, with a good sense of rhythm and rhythm. Especially his works on logos, which highlight the characteristics of the brand. His production methods are not complicated, but the final effect has become very successful through colors, small elements, and some paintings.

About This Work

By Zhang Jingyi (Vida)
Email Zhang Jingyi (Vida)
Published On: 08/08/2021

academic:

play

scopes:

sketch

tags:

#CPS Week 2