Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Full Playthrough Video: https://youtu.be/hGyRPymke2c

My archive object is a CPS Gashapon Machine with capsules storing all works for 8 weeks. During my production, I use Aseprite to draw pixel UI images and then imported in Unity to execute practical functions by Bolt. Once players press the handle, they will get a weekly capsule. Each week’s capsule has a unique thumbnail skin related to each week’s response. And if they open the capsule by clicking it, a pop up window will show the work and response. This interactive work is in a very casual pace with a happy bgm and bright colours in order to meet the fun and creative production process during CPS classes. I draw the idea of easiness and randomness from gashapon machines to combine all of my works together, as my works were not designed in related forms while making, which is random. And during this course, I adhere to have fun with trying different methods just like playing a game machine.

About This Work

By Yunjia Jiang (Irene)
Email Yunjia Jiang (Irene)
Published On: 20/10/2021