Character, Place & Simulation Week 4's Class Activity
Staying related to my major studio project (an audio centered videogame for the visually impaired), I need to be able to simulate 3D space using only audio for users/ players who lack all vision.
One of the main locations within the game will be 'Grandma's House'.
The attached image is a 'visual mapping' of the location, 'Grandma's House', and the different sounds associated with each element of the scene's loaction, materials and objects that make the Place and give it character.
These are pieces of audio that i will either need to source or create myself for implementation;
A lot of what is 'mapped' is my own memory recall from my time as a child, when I'd go on 'adventures' and explore my Grandma's farm.
By Maeskye Trigg
Email Maeskye Trigg
Published On: 08/08/2018
Audio, CPS, Character place and simulation, Game, audio virtual environment, level design, CPS Week 4, place