Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme: Play and Materiality

Context: https://www.youtube.com/watch?v=2bv973aqx-w&list=LL0JOKwcaIzZfrk1G9pKEnZg&index=3&t=0s

https://www.youtube.com/watch?v=wvJAgrUBF4w&list=LL0JOKwcaIzZfrk1G9pKEnZg&index=57&t=111s

In fact, it's an interesting experiment. The experimenter changed the shape of the sand on the board by adjusting the frequency of the sound at different sizes. It was clearly observed that as the frequency increased, the sand could take on a variety of regular shapes, and the whole process was really amazing. I think this process fits well with the topic of the week. One immaterial affects another by changing itself, making it a new substance.

Method: By observing this change, I've used blender to show an object going from nothing to something and continuing to diverged. The final effect is still more beautiful.

Response: In the premise of production, I watched some tutorial. This can help me better understand and achieve the results I want. In blender, there's actually a lot of quick and easy ways to do this transition from matter to immaterial. To make the whole picture look magical, I added some lights to these objects. In the whole process of material transformation, it is not difficult to find that these small objects together can form different patterns. Viewers can also use their imagination to think about what the patterns are. Part of the attraction is that the audience might want to see what the next image will be.

Reflection: I think what is not enough is that we should set more changes in the flow time of the whole process. Or you can apply some interesting music and make the whole change as music changes. Later in my work, I think I can use the projector to project the whole picture onto the wall, which will be more beautiful at night.

About This Work

By Sean Zhang
Email Sean Zhang
Published On: 02/10/2019