Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme
Play and Force

Method
To create a pitch for a short interactive game. The aim of the game is to help the character cross a road with multiple lanes, each lane crossed will help you to get one point. Higher the points, higher the score. The difficulty of the level depends upon the sound of the traffic at the players location.

Context
Partly inspired by "Frogger" an arcade game developed in the year 1981. The object of the game is to direct frogs to their homes one by one by crossing a busy road and navigating a river full of hazards.

Response
The Crossing is an interactive game where the main objective is to help a character cross a road with multiple lanes packed with traffic. The character has to carefully dodge the oncoming traffic and keep proceeding forward. This game has multiple difficulty levels. The level of difficulty depends upon the players location. Sound of the oncoming traffic from the players location is recorded and analysed to set the difficutly of the level from low, moderate to high. The sound of traffic from players location helps imitate similar situation and traffic conditions for the user in the game. The difficulty of the level keeps changing as per the traffic condtions and is updated in real time. The player must try to reach the highest points possible.

About This Work

By Harshwardhan
Email Harshwardhan
Published On: 21/09/2018