Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme

Play and Force

Method

Spend few hours to made it in TV paint

Context

https://www.youtube.com/watch?v=MjBHWw1TbP4

I inspired by this animation tutorial. It’s about the 12 principles of animation . Made by Frank Thomas and Ollie Johnston. The concept about what I want to make has the feeling of secondary action.

Response

The outcome is a short scenario animation that uses pull as a force. I focus on the secondary animation in this piece. The force of pulling is changing the character's moving direction.I think this point is very important in my studio work. Using secondary action to give a force to the character and see how the character going to respond the force.

About This Work

By Jenny Lin
Email Jenny Lin
Published On: 20/09/2018

academic:

play

tags:

APD, Advanced Play Design, animation