Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme:

    Play and Time

Method:

I create a short 3D loop animation by using the Maya and Aftereffect.

Context:


Felix Colgrave (2012)-Full-Body Prolapse

https://www.youtube.com/watch?v=WbG1lPDFYBI

Response:

To express the relationship between time and events through the movement of characters is like using the rhythm of time to guide the audience to feel the event.In the process of production, I found that the rhythm of animation and games is my unskilled aspect, and I may miss some critical points in time.

About This Work

By Yanan Liu
Email Yanan Liu
Published On: 13/09/2018

mediums:

animation

scopes:

prototype

tags:

APD week8