Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme:

Play & Force

Context:

Maze is a traditional game. A maze is a path or collection of paths, typically from an entrance to a goal. It has lots of types, Ball in a maze puzzle, Linear or railroad maze, Loops and traps maze and so on. 

https://en.wikipedia.org/wiki/Maze

The amazing maze game: The Amazing Maze Game is an arcade game developed by Midway, released in 1976. It is a multiple players competition game, players can play with each other or play with the bot. The winner is who first find the exit of maze.

https://www.youtube.com/watch?v=GJUsoElXO3Y 

maze box: It is a physical game, the player should find a to help the metal ball into the hole.

https://www.amazon.com/Geefia-Adults-Puzzle-Holder-Teasers/dp/B07CG7CYJW

Method:

I use several panels and cubes to create a maze in Unity, Player's mission is to help the ball to move to the target area.

Response:

In this maze game only have one target but player can try many different ways, the obstacles in the maze not high, so player can give more force to ball to over those cubes, but it depends on the distance of two cubes, it means this way only can use in a few situations. and I also make a transparent way to achieve the target just for fun.

Reflection:

In a maze game, a force can be a lot of things. like an exit can be a force for player, defeat monsters in maze can be a force or a power control the target moving can be a force. How to utilize those forces is a good question for a game maker. This is the prototype of a maze game. It considers more possibilities for players to find an exit.

About This Work

By Rui Sun
Email Rui Sun
Published On: 25/08/2019