Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme

Play and Self

Context

In the first week of Play and Self, when thinking about this week's experiment, I found that creation is the eternal theme of the play. Play is about performing in a euphoric state, or flow(Csikszentmihalyi, 1991). People enjoy themselves in creation, and at the same time, they know themselves. As Henricks said, play is more of an enjoyable activity than it is a means of honing work-like skills. I used to play with puppets and combined them with sketches. I always think that everything is connected, so I constantly get inspiration through the placement of objects. Starting from stop-motion animation and interacting with the audience in the form of puppets. Perhaps this may be a good opportunity to stimulate the motion narrative.

Method

I put different types of objects together, trying to assemble the pieces into different parts of the puppet character, then tie thin wires at the joints, and you end up with a string puppet. Maybe I can present it by sketching and drawing as Shadow play.

Reflection

In general, the results are significant, but also a review of past painting techniques. The motion effect of the puppet is a little stiff, the movement is not very smooth.

Because it has been several years since the last hand-painted creation, I am a little rusty in the technique and the grasp of the drawing form.

References

Henricks, T.S. 2014, "Play as Self-Realization: Toward a General Theory of Play", American Journal of Play, vol. 6, no. 2, pp. 190-213.

Youtube Link: https://youtu.be/62RiZjg4yRc

About This Work

By Junzhe Yan (Jun)
Email Junzhe Yan (Jun)
Published On: 25/07/2022