Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

CONTEXT

I tried my best to use the concept of nature outside of the usual concept of nature itself (trees, grass, wildlife). From my previous response in play and forces, I used the force of nature as a concept where every object we see originated from nature itself. This week's response is a little bit different. My partner is a philosophy graduate and he often mentioned about Jean-Paul Sartre and his question about existensialism. Then it got me thinking that humans exists in life full of nature, and yet they're covered and blanketed by the chaotic nature of politics, idealism, technology, and more. 

This is a play depiction of how humanity is forced to blanket themselves by chaos and reaching for freedom (in this case, a tree)

METHOD

Salvaging a model I used from Play and Abstraction, I posed the model as if it's reaching something. I experimented a lot with cloth considering that this is my first attempt in making clothing simulation. I used a "wrap" technique of creating a sphere made from cloth and "vacuum" the air to fit the model.

RESPONSE

A digital art of humanity reaching for freedom.

REFLECTION

Like Week 8, I've always been a fond of abstract art in any form. I took inspiration from a lot of reinassance painting, thus the marble white texture of the cloth and the model. I also took inspirations a lot from a bunch of pinterest 3d digital artist like OOZIUM who uses a humanoid model to create abstract surreal art. Because of this, I've decided that my identity throughout my whole responses from week 1 - 8, including my project from studio 2, is that I take abstract art through reinassance and philosophy.

References:

OOZIUM
https://www.artstation.com/artwork/oOKdrk

Jean-paul Sartre
https://yourstory.com/2017/06/jean-paul-sartre-philosophy-existentialism-freedom/amp

About This Work

By Alvin Khoe
Email Alvin Khoe
Published On: 01/06/2021

tags:

APD, Alv