Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme: Time and Play

Method:

I'm making a loop to simulate the act of inhale and exhale. I'm multiplying the loop and putting them in a rotation composition to demostrate the endless cycle of the act of breathing (or smelling). I'm also testing the camera movement when putting the loop footages in depth.

Context:

l'OEildu Cyclone - Masanobu Hiraoka

Head on - Lior ben Horin

Respone:

A short loop animation.

BGM: Shpongle - Brain in a fishtank

I find this practice is significant to my studio work since I was stuck at expressing the context of smelling without deviate from my initiatial drawing. The stand-alone loop is quite fine for me, however I need to work more on the camera and the composing.

About This Work

By Moon Hoang
Email Moon Hoang
Published On: 13/09/2018

tags:

APD, APD Week 8, Advanced Play Design, animation