Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme

Play and Object

Method

Drawing inspiration from my tinkering task I want to turn expectations on their head. For this I had an idea to set up a room filled with objects you would usually see in a lounge room and incorperate this with a game.

Context

Hide and seek game with a room full of objects.

Response

A large tv or projector screen with a 3D modelled replica of the real room being displayed will be on a blank wall that can be seen from all points of the room. On the screen a little ghost will posses an object but not before turning the lights off and then on so you can't see which. Essentially a game of hide and seek the objects in the room will be fitted with motion sensors and speakers.

The ghost will make occasional sounds like giggles to help the player find them. When the player finds and lifts up the right object the ghost will be found. They must keep an eye on the screen though because sometimes the ghost will switch to another object causing a chase.

About This Work

By Lily Harrison
Email Lily Harrison
Published On: 23/08/2018