Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme

Place

Method

I’m using my abstract animations in studio work to present the place, which is the source of the smells from the initial abstract drawings. My intention is to create a simple interactive animation (that is demonstrated in the illustration) where audiences can trace back to where the smell is by interact with the elements in the animation. I chose the dog as a representative for the audience as it is sensitive with smells. The abstract material in the each animation will form into a ball because dog is mostly playful with ball. It would be more interesting if the audiences can actually interact with the balls in the animation by smelling physical things, and the animation of the place will be activated due to the act and projected on the surrounding area rather than just using the touch screen interaction.

Context

Experimental animation, projecting installation, interactive animation.

Respone

An illustration of how the interactive animation works.

About This Work

By Moon Hoang
Email Moon Hoang
Published On: 09/08/2018

academic:

play

mediums:

illustration

scopes:

sketch

tags:

APD, Advanced Play Design, APDW04