Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme

Play and Time

Context

During the holidays I did a project on Mongolian culture. Based on this foundation, I drew some illustrations about Mongolian scenery. The season of this painting is autumn. There is snow on the mountain because of the high altitude, the yellowing forest. In front of the forest are the Mongolian tents.

reference:https://www.google.com/search?q=Mongolian+steppe+forest&tbm=isch&ved=2ahUKEwiJhbu4_KHoAhVkwnMBHcPsDuMQ2-cCegQIABAA&oq=Mongolian+steppe+forest&gs_l=img.3...51050.52383..52685...0.0..1.154.883.0j6......0....1..gws-wiz-img.....0.f_KWCk7HjH8&ei=kwBxXsnvLuSEz7sPw9m7mA4&bih=1201&biw=2240


Method
I finished the background in photoshop. View video of deer dynamics and water dynamics, then draw each frame in photoshop.

Response
Since there is no TVP in my computer, dynamic sketches of deer are drawn in animate, each frame of the sketch is exported, and the details of the deer are refined in photoshop. Finally, all the key frames are synthesized in animation. The first time I tried using animation, I was not familiar with it and it took a long time. In a word, TVP is very efficient software for frame-by-frame animation.

Reflection

I tried to try a little bit of interaction, and when the mouse moved over the deer's position, the drinking deer looked up. However, I don't know the code yet, so hopefully I'll implement this in the future.

About This Work

By Zoe Zhang
Email Zoe Zhang
Published On: 18/03/2020