Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme

Play and Stillness

Method

Associated with the theme and my studio project, I created a short 2D animation to explain the relationship between the motion and relative static by TV Paint.

Context

The Luminary  (Nicholas Kallincos 2005)

https://www.youtube.com/watch?v=0hR-hBt3wBA

I got the idea from this video that the character’s movements was affected by the weather and time.

Response

When I watched this video and I observed the details that the relationship between the character and time. Especially, the light bulb man sat on the chair, the sunshine changed. To the position, the man didn’t move. To the time, it was changed from day to night. So, I combined the other example, like mountain steam game, and after the group discussion, I found that stillness is just comparative terms. The question is that HOW do I show the different relationship. I drew a character from my project, I made the boy keep walking without changing position. Then, I drew a wall and street lamp, which are objects but I change their position following the boy’s movement. The result that the boy seems move, but, he stayed in the same position. According to the practice what I made, I want to use the principle of Motion and Relative static in my 2D animation to explore some different way to show it.

About This Work

By Peter Wan
Email Peter Wan
Published On: 28/09/2018

tags:

APD, Studio 2