Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme

Play and abstraction

Context

Play with abstraction, my inspiration is from the class. In the class, there are many examples of abstract animations. So what I did is an abstract animation. The object in the animation change to another object. I was given two key words and I showed them in the animation.

Method

The animation begins with dancers, a sequence I abandoned in my studio project. I take this sequence out and rethink how to make it abstract with two key words hair and bubbles.

Response

In this practice, what I do is how to make a figurative animation abstract with two keywords hair and bubbles. It is a fun practice to create abstract animations with objects given by others. Because there is no connection between the key wold, there will be unexpected gains in the process of creation.

Reflection

I reedited the abandoned sequence, which I think will serve as inspiration for my future work. Using keywords given by others to make an animation can be a challenge, but it can also be a way to improve the skills of an animator. With the mentality of play, can inspire a lot of inspiration.

About This Work

By Zoe Zhang
Email Zoe Zhang
Published On: 03/06/2020