Theme:
Play and Character and Events
Method:
-Iron skeleton and stop-motion animation.
-Using the clip to set in the same location.
-Without the tripod, only can use hand to set the camera.
-Play the online video and paused, then make the puppet post the same action. Keep doing this step several times.
-Let the screen and puppet stay together in front of the camera.
*Use the marker to make the mark on the position the doll stands, in case the moving out of prediction.
Context:
https://www.youtube.com/watch?v=aUdqtNX-CYA&t=138s
The idea is based on showing the personality of the character. What kind of performance can present the character's personality? A happy person will have significant movement, on the other side, the shy person will act small.
I picked an animated dancing film that includes someone has strong personality will movement. In my thinking, I want to use the same action to operate my puppet and make it perform as happy as the man in the film. Further description is that I try to put the character into this happy dancing even and let it play with the man in the dancing film.
Response:
-Used the skeleton of the main character to present the other character's movement is hard to control the angles and soft feeling.
-Camera shaking, because there was no tripod. It caused the flash image.
-The place is too small hard to operate the puppet.
By Chen Chang
Email Chen Chang
Published On: 03/09/2018
APD, Advanced Play Design, Original Characters, Prototype, Rough animation, Studio 3, animation, character design