Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

By Yuxuan Hu (Estella)

The topic of this week is on movement in animation. We mainly studied the effect of time on the overall story.

In response to this theme, I worked on one of the premises of Nina Byrt: Pieces of the smashed vase fly back together as the man stares sadly at the wall, regretting his outburst. I created a story to express this premise. The vase can be restored, but the emotional trauma is irreparable. Damaged things can be restored is also an excuse to give yourself when you can't control the tyranny you can make. This can lead to even more unbridled irritability.

A boy was walking down the street in a depressed mood because of unsatisfactory grades. He suddenly found a broken vase on the side of the road, he was in a depressed mood, and he directly picked up the vase and smashed it against the wall. To his surprise, after the vase was smashed, all the pieces were reassembled, and restored the vase as before. He picked up a mirror next to him and smashed it heavily against the wall, and strangely enough, the broken mirror was restored.
From then on, the little boy gained an ability - no matter what he threw, things would be restored as before. Therefore, the madness of smashing things became a means of venting his emotions. Just because there was no damage, he became more and more reckless. Although there was no damage to the objects, his violent aura made people around him gradually turn away from him. Both his wife and children also left him because of his unstable mood.
Many years later, already in his old age, he was walking alone in the street, and people around him treated him like a monster and did not want to come near him. Suddenly his foot kicked a vase that looked familiar to him, the familiar pattern and the sense of dilapidation, the memories of the past came flooding back to him. He struggled to pick up the vase and threw it hard against the wall with all his strength." The vase broke into multiple pieces and scattered on the floor. He cried and looked at the pieces scattered all over the floor, and countless thoughts rushed up." If everything I throw is damaged, will I still be able to vent my emotions with impunity?" " If I knew that the trauma left in people's hearts is irreparable, I would still be such a crowd of rebellion?"
The scene shifted and a boy sat on a pile of vase fragments, bawling.

Similar work is a game called The Rewinder, in which players will play the role of the last "reverse dreamer", exploring the residual memories of others, traveling through time, reversing history, and helping stranded souls to re-enter the cycle of reincarnation. The character can enter the memory space, by adjusting the time progress, artificially guiding the development of the story, change the ending.
https://www.youtube.com/watch?v=VSXhzebAmKg

Feedback And Revised Work

According to my consultation with Kate, she gave me some suggestions on the structure of the story.

The following Bullet Point was revised based on her feedback.

  •  A boy is walking on the road by himself.
  •  He finds a broken vase on the side of the road
  •  He picks up the vase and smashes it against the wall.
  •  After the vase was smashed, all the pieces were reassembled and restored the vase as before.
  •  The boy picks up the mirror and hits the wall, the mirror does not break either.
  •  The little boy gains an ability - no matter what he threw, things would be restored as before.
  •  He gets more and more brazen about his emotions (because there's nothing to lose)
  •  His family (wife, children) and friends are gradually leaving him. (Objects can be repaired, but the damage done by   language is irreparable.)
  •  He grows older but more and more lonely
  •  One day, he is walking on the same road
  •  He comes across the vase again (just like the one he had encountered as a child)
  •  He picks it up and throws it against the wall
  •  The vase is broken
  •  He suddenly wakes up and begins to cry
  •  The scene shifts and a little boy sits on a pile of vase fragments, bawling.
     

About This Work

By Yuxuan Hu (Estella)
Email Yuxuan Hu (Estella)
Published On: 10/05/2022

tags:

Animated Narratives