Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

So during Studio 1, the objective was to morph between two randomly chosen / given objects, and make an animation within 30mins.

My objects were bracelet and mug, and so this is what came out..

No, there's no depth, no metaphore, it's just.. bracelet, snake, mug, snake, bracelet

BUT HEY, THERE'S FRAME BY FRAME HAND ANIMATION, HOW COOL IS THAT?

No body allowed!

About This Work

By Hizi
Email Hizi
Published On: 06/08/2018

academic:

play

mediums:

animation

scopes:

sketch

tags:

Hizi, studio 1, Morphing