Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Statement of Intent

Studio 2

RATIONALE

What am I going to do?

For studio 2 project, I researched about three kinds of things that I wanted to include in my project.

I.  My first research was Tech dependency and addictive behaviours. I also researched about the problems we are going to have on the planet by the year 2050. I also researched about what are the outcomes of technology addiction and how they are going to affect us in the future. Following articles are one of the few articles that I read about in my research:

These 2 articles and my research inspired me to create a project related to tech dependency and its impact and outcomes on our lives in the future.

II. I also researched about non-traditional and unconventional animations and people who have done such animations in the past. I came across many websites and pdf’s that enlightened me about the various experiments people have done with the animation. Following were my inspirations:

III. The third research I did was on the futuristic technologies that are developed and are being developed in the world. I also researched about what the world was going to look like in the year 2050. Here are a few articles I read about and I am going to include elements from these in my project:

I somehow wanted to combine the three researches and work on a piece of animation. So I decided to make a short animated storybook which will be a combination of 2d and 3d animation. The storybook will have 2d animation in the background and 3d animation in the foreground. I decided to explore the medium and have my animation stand out. I also decided to work on the concept of “Dependence of humans on technology” and “co-existence of humans and futuristic technologies”. My project is about working on an animation about a futuristic world. It is going to portray a day in the future.

Why I am doing what I am doing?

I have decided to work on this project to explore the possibility and the field of combining 2d and 3d animation. I also wanted to explore the idea of animation without actual spoken words. Furthermore, technological advancement has always fascinated me. This time I dig deeper and imagined a futuristic world with the technology like Neuralink which is a reality. I feel this project is going to be an animated picture of a day in the futuristic world where humans and technologies co-exist. Also, I think the scope of this project would be manageable for me in 12 weeks. This storybook can be made into a full-fledged animation later on.

CONTEXT

My inspirations for this project are:

INQUIRY

  • How can 2d and 3d animation be combined?

  • Bringing storybooks to life

  • Researching technology and making an animation

  • Exploring the automated future and co-existance of humans and technology.

  • How can animation without spoken words be used to describe an Idea?

METHODS

This project would require a lot of pre-production, production and post-production tasks to be done. Following are the phases that I have divided for the project:

  • Pre-Production
  1.  Script and storyboard
  2. Environment design
  3. Character design
  4. 3d character construction
  5. Animatic

  • Production
  1. Storybook Design
  2. Vector design and compilation
  3. Animation of environment and characters
  4. Working with sound
  • Post Production

Editing, Rendering and Compilation

Following are the softwares I am going to use for creating this project:

Things to do:

  • Comic design: Illustrator and online assets
  • Vectors design and compilation: Illustrator and online assets
  • 3d character design: Photoshop/krita
  • 3d character construction: Maya/zbrush
  • 2d animation: Adobe animate/ toon boom
  • 3d animation: Maya/blender
  • Environment design: 2d(Illustrator), 3d(maya)
  • rendering and compilation: rendering-maya
  • compilation: after effects

Following is my rough production schedule:

Production schedule

Week 1: Concept and idea finalisation, Statement of Intent

Week 2: Pre-production work

Week 3: Pre- production and Development of the animatic

Week 4: Development of the animatic

Week 5: Compilation and submission

Week 6: Environment design and plan

Week 7: Create and animate environment

Week 8 1st half: Create and animate environment

Week 8 2nd half: Character animation

Week 9: Character animation

Week 10: Sound and compilation

Week 11: Compilation

Week 12: Submission

OUTCOMES:

  • An animated storybook using a combination of 2d and 3d animations
  • Can be published and downloaded
  • Exploring the medium for storybooks
  • A fun way to explain problems and create awareness
  • Exploration of a rare type of animation
  • Exploration and awareness about various technologies in the world that are made and are being made.
  • How technology is going to take over mankind in the future.

Downloads:

About This Work

By Samridhi Handa
Email Samridhi Handa
Published On: 13/08/2020