Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Reflection

In the third week, I tried to think of a story with a new way of thinking. The different narrative methods were different from the plots of the past two weeks. Besides the important three aspects of characters, places and time, I also considered the overall background structure. In terms of the narrative reference of tonal changes, I borrowed from "Fantastic Flying Books of Mr. Morris Lessmore".

Story

From an early age, the boy could not see other colors, only black and white light and dark tones. Even though he could not see colors, the boy loved painting very much. Once, the boy went to visit an art exhibition alone, but the boy could not see any colors, he was very lost. Suddenly, he was knocked down by a running child. The boy woke up and found himself in the hallway outside the classroom. When the bell rang, the boy, who was at a loss, was pushed into the classroom. When he went to look, he saw that his drawing was being held in the hands of the bad boy, who was making a loud comment on it. When he tried to get it back from a distance, he was crumpled up and thrown at the boy. The girl covered the boy's eyes. When the boy opened them again, he found that his world suddenly appeared a lot of colors. When the boy was delighted, he found that the girl was missing and finds himself back at the show, laughing and heading home.

About This Work

By Junzhe Yan (Jun)
Email Junzhe Yan (Jun)
Published On: 09/08/2021