Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

In the first week, we learned how to tell stories. This work examines ideas of a hairy eye blinking flirtationsly at the scientist in a modern lab. I considered the cause and effect and the simple development of the story, and it finally appeared as it is now.

Through this practice, I think that using close-ups is an interesting option that will make the picture look more mysterious and make people be absorbed. Furthermore, the relationship and setting  between characters is also important. "Scientist" is such an existence in my settings. I set her as a female scientist, but she doesn't need a particularly specific image. And then through her to stand out the eyeball.

I was inspired by some Cyberpunk movies. When I see modern laboratories, I think of cyberpunk's high tech feel. I want to use science background to make the story more reasonable. I painted the hairy setting as eyelashes, but also as eyeball hair.

About This Work

By Georgina Gui
Email Georgina Gui
Published On: 10/03/2020

academic:

play

scopes:

sketch

tags:

Animated Narratives

mediums:

other