Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

In response to this week's theme of time, I draw some painting drafts of the story board to show the time pass of the animation.

However, in the entire animation I didn’t plan to do a obvious time change. This several drafts basically show how the character move and getting the armor and sword. The mouse helps the bunny to escape from the cage and helps her to get tools, which looks like a game’s beginning. And in that foundation of those drafts, I plan to do a serial of scenes in puppetry visual style rather than to painting as many as possible animation. This kind of visual style can always seen in stop motion animation.

About This Work

By Meg Gong
Email Meg Gong
Published On: 03/06/2021