Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

This assignment describes an interactive work with different voices.

Premise:What if 'Soul' was used do transactions instead of 'Money'? // Atul Shakya

Before knocking on the door, the surrounding environment is very strange, very quiet, there is no sound. In such a relatively quiet environment, the player enters the scene and begins a conversation with the demon. The devil's voice should be hoarse and illegible. It sounds like a grunt, but the player can understand exactly what he means. The sound of flames and writing is very small, but it cannot be ignored. They are so necessary because these details can make the environment less quiet and enrich the sound. Heartbeats, swallowing, and other sounds describe limb movements and moods, and they will appear as early warnings of important moments.

About This Work

By Raivis Su
Email Raivis Su
Published On: 06/07/2020