Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Expecting outcome:

Bringing the assets ‘dragon’ ‘rocks’ and ‘boat’ into 3D models for the first stage. Make a rough layout in Blender.

Method: Zbrush, Blender

Rational: I choose to build the assets ‘dragon’, ‘rocks’ and ‘boat’ in 3D as the first stage is because they are the major objects in the scene. Having them in the scene can help me to judge whether if it’s looking good. Also, by making the most complicated objects in the scene could help me have a better understanding of the scope of the project, to see if I need to scope it down or add more stuff.

Context: Modelling from image

Part 1, Level 3: Modelling - Blender Beginner Tutorial- Blender Guru

https://www.youtube.com/watch?v=7a0cHFs7jkw&list=PLjEaoINr3zgEq0u2MzVgAaHEBt--xLB6U&t=1s

About This Work

By Qi Zhuang
Email Qi Zhuang
Published On: 03/07/2020

academic:

production

mediums:

illustration

scopes:

prototype

tags:

AGI Workshop, AGIWORKSHOP