Folio 2 Plan
Yuhang(Hana) Che
RATIONALE: Intention
I would like to continue working on my folio 1 project.
I finished character design and environment sketches and coloring by the end of week 6. For week7 to week 12, I will keep developing my environment concept art and planning to draw more concept art of other things.
The reason why I want to make concept art for games is concept art in a game as a concept to describe character, story and imagination. Concept art could influence players when they saw concept art of a game. So I want to make concept art.
Context: Field
The field is concept design.
<Zelda: breath of the wild>, one of my favourite open-world adventure games. The beautiful art style, storytelling and interesting gameplay as my inspiration.
<Genshin impact> also an adventure game, with a good story and interesting characters, also have different designs of different regions and style of characters.
<Final Fantasy> famous as incredible imagination/concept of the world and beautiful art style. The story is fantastic, too.
Method
In folio 2, I will mainly use photoshop as my tool to draw concept art.
I plan to write a little story or background of the game, which could give me more ideas about how to draw. I will depend on story to find different styles of art and make the suitable concept art.
I will do more detailed drawing, such as design weapons, houses, monsters or Boss, maybe also some NPCs.
Production: Tools
Week 7 to Week8 - Choose 3 or 4 art from the environment sketches I did in folio 1, detail and finish them.
Week 9 - Based on what inspired me, try to write a chronicles or background story.
Week 10 - Research more of game concept design, mainly focus on houses, weapons, magic, animals, NPCs and monsters.
Week 11 - Detail the things I drew and try to finish them.
Week 12 - Draw some emotions or actions of character if I have time and finish all the drawings in this week.