Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Week 2

In week 2, I first created a storyboard test to identify the key component of each shot. Then, I transferred them into an animatic using Procreate. The animatic I created using Procreate was not on the right timing as I had not recorded the narration sound clip by then. I used After Effects to edit the animatic so that it fitted with the narration I recorded. I am currently in the state of asking for feedback to improve my animatic. In the meantime, I will be reviewing the storyboard again trying to create the best shot type and camera angle to convey the story.

My plan for week 3 will be constantly receiving feedback and making suitable adjustments to my animatic. Moreover, I will be doing thumbnails for each morphing scene to determine what exactly the type of morphing it will be and what will go into the background. I am also hoping to create the character sketches for modelling reference. If I could determine the art style of the animation by the end of week 3, then the process would be a lot smoother. In addition to that, I would like to create a list of all the modellings I have to create. Then I could maybe start modelling in week 4.

About This Work

By Yee Hui Wong
Email Yee Hui Wong
Published On: 09/08/2020

mediums:

animation

scopes:

minor work

tags:

AGI Studio 2, animatic, yee