Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Some thoughts on this week: 1.Based on my conversations with Matt over the last few weeks, I started to choose a new story. Because in the old story, I researched and compared the anime TO YOUR ETERNITY, and found that the circle at the beginning of my story would cause trouble for the reader. Because in the original he spent a lot of time explaining how the ball was brought to life. So with limited production time, I needed to focus on more important things.
2. So I finished a new pitch and storyboard this week. After communicating with matt and moon, I learned a lot of important information. What follows is my pitch and storyboard content.
Feedback
MATT told me that in everyone's works, most of us can only complete 1 to 1.5 minutes of work. Therefore, we need to focus on what we most want to express in our works. And in my storyboard, matt also pointed out that there are some plots that are not needed, and the fun of the animation needs to be strengthened. Let me list the climax of the plot and draw it in more depth! Based on the information matt gave me, moon helped me how to unfold the next content. She pointed out that my environment could be more diverse, and gave me an animation Inside Out as a case study. And provided me with very interesting scenes and pictures, which gave me a more certain idea of the next environment.

Dynamic Storyboard:https://youtu.be/TkoHew6kdZo

About This Work

By Zipei Zhong (Fiore)
Email Zipei Zhong (Fiore)
Published On: 04/04/2022