Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Following on from week 6 this week was working on the Unity side of the implementation of the workflow tools.

This was done on two fronts the first was a scatter tool that alloweed you scatter objects across a landscape

And the second side was begining to work on Geometry shader to have the world populated with grass without having to hand paint or scatter objects across the environment

About This Work

By Chris Jones
Email Chris Jones
Published On: 22/09/2020

tags:

AGI Studio 2