Progress on the bird game
More progress has been made on the Brd Game
Week 4 progress: https://youtu.be/6lvcHAcOWM8
The camera movement is now a lot smoother and the angle in relation to the bird has been improved
Flying is now much easier - Uses the dual analog sticks the left controller pitch and rotation while the right controlls accelearion.
Fixe errors at the start with selecting a characeter
The terrain has a simple low poly random cloud generator to fill up the skies
Now also using toon shaders on objects and terrain to closer match look of bird.
There is still an error with take off and landing that needs to be fixed ( animation states)
Also need to start moving away from unity terrain to custom meshes for landscape
By Chris Jones
Email Chris Jones
Published On: 24/08/2020