BAD ED 1
The 1st Bad ending is the shortest and easiest ending to get. In this route, the player is making the choice to ignore the girl’s wishes to meet with the lotus, and instead introduces her to the sakura. With reluctance, after some convincing, the girl swallows the sakura, but she only loves the lotus, so she can’t keep the sakura growing inside herself and dies. This ending is based on the fictional disease of hanahaki where the victim coughs up petals because of unrequited love and eventually dies.
BAD ED 2
The 2nd Bad Ending is when the player follows the correct steps half way through and makes a mistake in giving into the girl’s wishes of becoming a goldfish. Even though she wants to go down into the pond to meet the lotus, no matter how many goldfish she sticks in herself she can never be one. So, if she goes down into the pond, she’ll drown.
GOOD/TRUE ED
The Good/True Ending is the longest one and has the most steps. In this ending, the girl isn’t forced to give up her love for the lotus or encouraged to dive too deep into it. Instead, the player gets rid of the obstacles that are preventing Lotus boy from coming up to meet the girl.
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DEVLOG
Wed 1. 54 5/13 Made the execute decision to change goldfish to koi. Reason: KOI is a better title (means both the fish and love+more catchy) Still fits the colour scheme. Must tweak the dress a bit.
Wed 4. 47 5/13 Tried subtle parallax with koi girl closeup. Should position all parallax sprites slightly to the left. Live2D replacement?
Thurs 3.15 5/14 Changed Lotus hair colour from black to white to mimic a rare white lotus. Made the full flowchart for all mechanics.
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