Rational / Intention
To create a living urban scene that would include pedestrians, machinery, and traffic.
The scene will comprise of many systems which will control how NPCs, and cars will behave
The reason to create such a scene is to produce a believable world where citizens have supposed daily lives and car traffic which will stop for pedestrians
The field of practice would be immersive world design
As I want this scene and the systems to be immersive for a game, I have to ensure that the systems don’t revolve around the player but within the world
The city scene itself would be an Asian-influenced district referred to as “Little Asia”, the scene may include many Asian aspects such as street vendors, a night market, and Asian-styled vending machines.
The practitioners who are known to be in the field include the Yakuza/Ryu Ga Gotoku series by Ryu Ga Gotoku Studio, Ghost in the Shell: Stand Alone Complex by Production I.G, and Ridley Scott’s Blade Runner.
The work in the studio which will support my intention will include:
Pseudocode
Programming
2D asset creation
Animation
Week 1 - Car Traffic (Unity)
Week 2 - Advanced pedestrian behaviour (Unity)
Week 3 - Creation of Night Market (Aesprite or Piskel)
Week 4-5 - NPCs interacting with each other and the world (Unity)
Week 6 - Animations (Aesprite or Piskel and Unity)
By Nhan Trong Nguyen (Tony)
Email Nhan Trong Nguyen (Tony)
Published On: 19/04/2021