Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Production Schedule

I'll update my schedule if anything changes.

Week 7 8 9 10 11 12
ToDo
Schedule
Animatic
Character design
Water droplet ONE character modelling & rigging
Water droplet TWO character modelling & rigging
Fish creature character modelling & rgging
Seaweed creature character modelling & rigging Wed - Sat
Scene Modelling
Water Droplet Animation One - Jumping out of tree hole Mon
Water Droplet Animation Two - Jumping down branches and leaves Tues - Wed
Water Droplet Animation Three - Splashing water, playing with ripple Thurs - Sat
Seaweed creature Animation One - Jumping out of dry pit Mon
Seaweed creature Animation Two - Running and growing seaweed Tues - Wed
Seaweed creature Animation Three - Bumping into each other and seaweed raises them into the sky Wed - Fri
Fish creature Animation One - Burping bubble and changing colour Mon
Fish creature Animation Two - Second fish creature comes in and they play together, burp bubble and change colour Tues - Wed
Scene Texturing & Lighting
Sound
Rendering
Compositing & Editing
Feedback & Adjustment

About This Work

By Yee Hui Wong
Email Yee Hui Wong
Published On: 05/05/2020

tags:

AGI Studio 1