For this studio, I am planning to individually do a story-based situation puzzle, point and click RPG game. This game is inspired by the board game, Situation puzzle, there is a ending conclusion, and the player need to ask question to identify trails. And finally to reverse think the whole story. Based on that, in this game, the player is asked to enter key words or find the key stuff to trigger the entire story. As I don’t have much painting skills, this game is probably designed with pixel painting with some 2D painting. The game will start with a old-fashioned television in the house, and the scope of activity by players may also limited in the house.
Due to the different culture background, I may more prefer to build this game based on a 80s-90s background in Asia. This game will more focused on the interactivity and storytelling with players, the system and mechanism may be quite simple. I will pay more attention on the aesthetics part such as sound, painting and the environment shaping and I hope to make players have a immersive experiences.
The reason why I chose to do this since I was a fan of Kairosoft game. The kind of pixel game style is quite attractive to me and I also like to play the situation puzzle game. In the foundation of that, I try to put them together.
The game below can be considered as a example:
System & Mechanism:
Untitled Goose Game(2019)
Devotion(2019)
Aesthetics style:
Kingdom: New lands(2016)
The Witch’s House(2012)
4.Tools
RPG Marker
Photoshop
ProCreate
Premiere
By Meg Gong
Email Meg Gong
Published On: 05/03/2021