Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme: Time

Context: 

Allison Kerek Grass angle

Method: The first stage is to tear every line apart from the conjunctions. Secondly, pick up the relevant lines and put them together while changing their position. 

Response: This time movement requires the repeated looping animation between two images (keyframes)

​​​​​​​Its operation experience appears to similar with playing imagery-based puzzle game. The time experiment with space and perspective is made through the appearance of the play of image reconstruction.

About This Work

By Tin-Ling Liu
Email Tin-Ling Liu
Published On: 13/09/2018

academic:

production

mediums:

illustration, physical

scopes:

major work

tags:

APD, Advanced Play Design, Studio 3