I am trying to create a stone wall structure using single plane geometry. In 3ds max there are different tools which give different results, I am using Generate Topology feature in 3ds max which creates an interesting design on a plane which can be then extruded to create shaped
Start
Think how can I create same structure but with less poly count
Stop
This method doesn't work because of too much poly's for single object
Keep
keep this model so that I can make a low poly object and bake normal of this on that
By Satyak Joshi
Email Satyak Joshi
Published On: 24/03/2018