Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Theme : 

Tinkering

Context :

Week 1 context :

Amy Thompson  https://www.pinterest.com.au/pin/13933080075593043/

Dan Clarke https://www.pinterest.com.au/pin/659073726700465300/

Week 3 reading :

tinkering_alex_pang.pdf

To “tinker” is to make small changes in something, often to repair or improve it. tinkering is a cognitively distinct mode of learning. According to thefreedictionary.com, to tinker is to “make unskilled or experimental efforts at repair. According to Merriam-Webster, it is to “repair, adjust, or work with something in an unskilled or experimental manner.” Trying to capture the “messing around” aspect of tinkering and its playful dimension. Try to capture the maker/DIY movement’s celebration of the pleasures of tinkering or its power as a mode of learning. 

Method :

Based on week 1 practice classroom observations. Focus on some objects in the classroom and simplify them to points and lines. Draw these shapes on different small pieces of paper then arrange them randomly. Finally, create new scenes by looking at these simple shapes. Keep doing this practice for the next 12 weeks. Use tinker to make small changes in my previous work, unskilled or experimental efforts at repair. Trying to capture the “messing around” aspect of tinkering and its playful dimension.

Response :

Keep iterating these works. Create a 3D model or a series of illustrations. The flexible, iterative process that’s at the heart of tinkering.

- Experiment with 2D image converter Selva.

  https://www.selva3d.com

- Grease Pencil / Blender 2.8

About This Work

By Simiao Gao
Email Simiao Gao
Published On: 08/08/2019