Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

In this week, I am working on the conceptual works. For instance, design the level environments and collect interesting ideas in other VR works.

these picture shows below show my idea of the level design. The player needs to figure out how to move those pointer to right place in order to make those gears move correspondingly. Then other part will be activated, like the invisable grab points come to visable after the player putting the pointer into a right place.

Moreover, I also collected a very intersting idea that the player character in game can simulate the player's Spot Jogging walk movement by HTC Vive. like the vedio shows below. I am trying to write the mechanics of this system.

About This Work

By LEE
Email LEE
Published On: 14/03/2018

academic:

play

mediums:

interactive

scopes:

prototype

tags:

Unreal Engine 4