Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Using After Effects, I attempted to test the fuctions of using various different layers within a composition to create more depth to the overall VR experience, by creating a rough sketch with a few elements of a spaceship (of sorts) to create the extreme foreground of the environment. Using various VR effects in AE it is possible to take objects and place it within the environment like the weird devices floating around. 

One crucial element that was flawed in the test was moving the extreme foreground to move at a really fast speed, which distorts the experience as there is way to much movement for an individual to concentrate on elements, hence 0.1 to no movement would be ideal when it comes to completely moving foreground elements.

Through this iteration, its a good example to observe potential animation sequences for the final product.  

About This Work

By luke.f
Email luke.f
Published On: 06/09/2018

academic:

play

mediums:

animation

scopes:

prototype