Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Oscar delves into the history of how we captured reality - from the Quipu, an ancient numerical knot system, to Albrecht Durer's drawing techniques, to Descartes's Cartesian coordinates - and what insights we can gain from each technique. He talks about how in VR, the camera is YOU, and what affordances this object or character can be utilised in the VR experience. Oscar also gave some great tips on how to get your work out there, finding your audience, and his "temporary studio" set up for VRTOV.

About This Work

By Helen Kwok
Email Helen Kwok
Published On: 06/08/2019

academic:

background

mediums:

other

scopes:

sketch

tags:

Guest Lecture, Week 3, mindmap, week 3 lecture