Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Today I started chipping away at developing skills in drawing up environments. I went back to basics, studied up on perspective, I watched 4 YouTube videos recommended to me by people on the 2D animation club, and read the Backgrounds chapter from 21 Draw: Illustrators Guidebook

https://youtu.be/v6Q6y4-qKac

https://youtu.be/upxBGNcryRs

https://youtu.be/G4l_Pu_G3YY

https://youtu.be/4atFicBvhMM

I did several exercises in 1, 2 and 3 point perspective as well as a few studies of environments both from scratch and from an interior decorating magazine. Finally, I got onto Photoshop and followed tutorials from the aforementioned YouTube clips and made a practice environment

After this I made a refined thumbnail sketch for one of the clips I am interested in making for my project. It is a frame of a girl drinking coffee while looking out the window of her room. The room, however, is representing the inside of her head. The window is an eyeball, and the objects in her room are out of place (her bed is bent over as though exhausted against the wall)

My next goal is to take the rough concepts that I iterated earlier in the week and develop environments from the visually strongest of these images.