Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

One shots are often used in film or animation to focus the viewer's attention on the actions and expressions of the protagonist, weakening the environment to help convey emotion and atmosphere. the footage of the soldier running in 1917, Birdman's "this character to be submerged in that inescapable reality". These focus and track to protagonists that are not anthropomorphic (such as falling leaves and flower petals) can seem disconnected from the environment and somewhat dull, such as Fluttering of the Leaves in Disney's Fantasia (1940),Flower: petals on the wind Gameplay. On the technique of one shot of the Resting Place. I enhanced the visitor experience by undulating the petals in the breeze to different natural landscapes, encountering animals with different habits, and through soothing music, the textures of the natural environment, and a calming palette.

Resting place is a combination of cel shading and cartoonish animal imagery similar to that of Ghibli Studios, and it retains a realistic natural system: dense grass, rivers, vegetation, moss, mushrooms and a variety of leaves, flowers and trees. As the camera and the petals float, the petals have some interaction with animals, such as playing with sheep. I showed some animals stop in their activities, some look up petals, etc., some are startled by the petals, or continue their working. Resting Place is able to move through different scenes in a slow and gentle rhythm with the one shot and first person perspective, feeling for the natural creatures in their environment, adding small interactions with the animals and giving a fresh feeling through the smoothness of the screen.

About This Work

By Guo Bingqian
Email Guo Bingqian
Published On: 21/10/2021