Master Of Animation, Games & Interactivity
Master Of Animation, Games & Interactivity

Modified the beginning compared to last week. Let the narrative be a bit more coherent, when the protagonist is asleep in the garbage dump, is lit and died.  So the character is already dead when the movie starts. And flashbacks began to recall the bits and pieces of life.  Then the memory is like a flashback in a comic, each segment contains some information. For example, the metaphor of the door is a memory. Black and white segmentation, black is the past, white is the present. When the memory was about to flash back to death, the character closed his eyes and died

I think this narrative needs to add more connections. For example, explain more causes and pave the way for death. I will complete more parts in foilo 2 and add 3D auxiliary drawing.

About This Work

By Raivis Su
Email Raivis Su
Published On: 31/08/2020